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hasReturns true if this instance was dispatched compositionstart but hasn't dispatched compositionend yet.
Optional
aInstancePtr: objectA run time mechanism for interface discovery.
NS_OK if the interface is supported by the associated instance, NS_NOINTERFACE if it is not.
aInstancePtr must not be null.
[in] A requested interface IID
[out] A pointer to an interface pointer to receive the result.
Append a clause to the pending composition.
If you need to fill the pending composition string with a clause, you should call this once. For example: appendClauseToPendingComposition(compositionString.length, ATTR_RAW_CLAUSE); is enough. If you need to separate the pending composition string to multiple clauses, you need to call this multiple times. For example, if your pending composition string has three clauses and the second clause is being converted: appendClauseToPendingComposition(firstClauseLength, ATTR_CONVERTED_CLAUSE); appendClauseToPendingComposition(secondClauseLength, ATTR_SELECTED_CLAUSE); appendClauseToPendingComposition(thirdClauseLength, ATTR_CONVERTED_CLAUSE); Note that if sum of aLength mismatches length of the pending composition string, flushPendingComposition() will throw an exception. I.e., |firstClauseLength + secondClauseLength + thirdClauseLength| must be same as the length of pending composition string.
TODO: Should be able to specify custom clause style.
Length of the clause.
One of ATTR_* constants.
When you create an instance, you must call beginInputTransaction() first except when you created the instance for automated tests.
If somebody uses internal text input service for a composition, this returns false. Otherwise, returns true. I.e., only your TIP can create composition when this returns true. If this returns false, your TIP should wait next chance.
A DOM window. The instance will look for a top level widget from this.
Callback interface which handles requests to IME and notifications to IME. This must not be null.
When you create an instance for automated test, you must call beginInputTransaction(), first. See beginInputTransaction() for more detail of this. Note that aCallback can be null. If it's null, nsITextInputProcessor implementation will handle them automatically.
cancelComposition() will cancel composition. This is for now the same as calling commitComposition(""). However, in the future, this might work better. If your IME needs to cancel composition, use this instead of commitComposition().
Note that if you tries to cancel composition when there is no composition, this throws an exception.
Key event which causes the canceling composition. If its type value is "keydown", this method dispatches only keydown event first. Otherwise, dispatches keydown first and keyup at last. key value and keyCode values of keydown event are set to "Process" and DOM_VK_PROCESSKEY automatically. You can prevent this behavior with KEY_DONT_MARK_KEYDOWN_AS_PROCESSED.
See KEY_* constants.
commitComposition() will commit composition with the last composition string. If there is no composition, this will throw an exception.
Key event which causes the commit composition. If its type value is "keydown", this method dispatches only keydown event first. Otherwise, dispatches keydown first and keyup at last. key value and keyCode values of keydown event are set to "Process" and DOM_VK_PROCESSKEY automatically. You can prevent this behavior with KEY_DONT_MARK_KEYDOWN_AS_PROCESSED.
See KEY_* constants.
commitCompositionWith() will commit composition with the specific string. If there is no composition, this will start composition and commit it with the specified string.
Returns true if there is a composition already or starting composition automatically. Otherwise, i.e., if it cannot start composition automatically, e.g., canceled by web apps, returns false.
The string to be committed.
Key event which causes the commit composition. If its type value is "keydown", this method dispatches only keydown event first. Otherwise, dispatches keydown first and keyup at last. key value and keyCode values of keydown event are set to "Process" and DOM_VK_PROCESSKEY automatically. You can prevent this behavior with KEY_DONT_MARK_KEYDOWN_AS_PROCESSED.
See KEY_* constants.
Helper method to get usual |.code| value of non-printable keys.
One of a code value of well-known key on usual keyboard on the platform, or empty string.
A predefined key value such as "Enter". If this is not a proper non-printable key value or a proper key value but not in usual keyboard of the platform, this returns empty string.
The |.location| value. This is important if the key may be in different location. E.g., Left vs. Right or Standard vs. Numpad. If this is undefined or null, it'll be treated as Standard or Left.
flushPendingComposition() must be called after setPendingCompositionString() and appendClauseToPendingComposition() (setCaretInPendingComposition() is optional) are called.
Note that compositionstart will be automatically dispatched if this is called when there is no composition.
Note that if sum of lengths of appended clauses are not same as composition string or caret offset is larger than the composition string length, this throws an exception.
Returns true if there is a composition already or starting composition automatically. Otherwise, i.e., if it cannot start composition automatically, e.g., canceled by web apps, returns false.
Key event which causes the composition string. If its type value is "keydown", this method dispatches only keydown event first. Otherwise, dispatches keydown first and keyup at last. key value and keyCode values of keydown event are set to "Process" and DOM_VK_PROCESSKEY automatically. You can prevent this behavior with KEY_DONT_MARK_KEYDOWN_AS_PROCESSED.
See KEY_* constants.
Helper method to guess |.code| value of a printable key which is in usual keyboard of the platform and when active keyboard layout is US-English. Note that this is not aware of option key mapping on macOS.
Returns empty string if there is no proper key.
The key value. Must be a character which can be inputted with US-English keyboard layout.
The location of the key. This is important to distinguish whether the key is in Standard or Numpad. If this is undefined or null, will be treated as Standard.
Helper method to guess |.keyCode| value of a printable key which is in usual keyboard of the platform and when active keyboard layout is US-English. Note that this is not aware of option key mapping on macOS.
Returns 0 if there is no proper key to input aKeyValue with US-English keyboard layout.
The key value. Must be a character which can be inputted with US-English keyboard layout.
The location of the key. This is important to distinguish whether the key is in Standard our Numpad. If this is undefined or null, will be treated as Standard.
keydown() may dispatch a keydown event and some keypress events if preceding keydown event isn't consumed and they are necessary. Note that even if this is called during composition, key events may not be dispatched. In this case, this returns false.
You should initialize at least .key value and .code value of the event. Additionally, if you try to emulate a printable key, .keyCode value should be specified if there is proper key value. See the comment of above example how to decide .keyCode value of a printable key. On the other hand, .keyCode value is automatically computed when you try to emulate non-printable key. However, if you try to emulate physical keyboard of desktop platform, you need to specify proper value explicitly because the mapping table of this API isn't enough to emulate the behavior of Gecko for desktop platforms.
NOTE: Even if this has composition, JS-Keyboard should call keydown() and keyup(). Although, with the default preferences and normal conditions, DOM key events won't be fired during composition. However, they MAY be dispatched for some reasons, e.g., the web content listens only key events, or if the standard DOM event spec will be changed in the future.
KEYEVENT_NOT_CONSUMED, if the keydown event nor the following keypress event(s) are consumed. KEYDOWN_IS_CONSUMED, if the keydown event is consumed. No keypress event will be dispatched in this case. KEYPRESS_IS_CONSUMED, if the keypress event(s) is consumed when dispatched. Note that keypress event is always consumed by native code for the printable keys (indicating the default action has been taken).
Must be a keyboard event which should be dispatched as a keydown event and keypress events. #1 Note that you don't need to set charCode value because it's computed from its key value. #2 If code value is set properly and location value isn't specified (i.e., 0), the location value will be guessed from the code value. #3 Non-defined code names are not allowed. If your key isn't registered, file a bug. If your key isn't defined by any standards, use "" (empty string). #4 .keyCode is guessed from .key value if the key name is registered and .keyCode isn't initialized. #5 modifier key states, e.g., .shiftKey, are ignored. Instead, modifier states are managed by each instance and set automatically.
Special flags. The values can be some of KEY_* constants.
Set caret offset in the pending composition string. If you don't need to show a caret, you don't need to call this.
Caret offset in the pending composition string. This must be between 0 and length of the pending composition string.
Set new composition string. Pending composition will be flushed by a call of flushPendingComposition(). However, if the new composition string isn't empty, you need to call appendClauseToPendingComposition() to fill all characters of aString with one or more clauses before flushing. Note that if you need to commit or cancel composition, use commitComposition(), commitCompositionWith() or cancelComposition().
shareModifierStateOf() makes the instance shares modifier state of another instance. When this is called, the instance refers the modifier state of another instance. After that, changes to either this and the other instance's modifier state is synchronized.
Another instance which will be referred by the instance. If this is null, the instance restarts to manage modifier state independently.
startComposition() dispatches compositionstart event explicitly. IME does NOT need to call this typically since compositionstart event is automatically dispatched by sendPendingComposition() if compositionstart event hasn't been dispatched yet. If this is called when compositionstart has already been dispatched, this throws an exception.
Returns true if composition starts normally. Otherwise, returns false because it might be canceled by the web application.
Key event which causes starting composition. If its type value is "keydown", this method dispatches only keydown event first. Otherwise, dispatches keydown first and keyup at last. key value and keyCode values of keydown event are set to "Process" and DOM_VK_PROCESSKEY automatically. You can prevent this behavior with KEY_DONT_MARK_KEYDOWN_AS_PROCESSED.
See KEY_* constants.
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An nsITextInputProcessor instance is associated with a top level widget which handles native IME. It's associated by calling beginInputTransaction() or beginInputTransactionForTests(). While an instance has composition, nobody can steal the rights to make composition on the top level widget. In other words, if another instance is composing on a top level widget, either beginInputTransaction() or beginInputTransactionForTests() returns false (i.e., not throws an exception).
NOTE: See nsITextInputProcessorCallback.idl for examples of |callback| in following examples,
Example #1 JS-IME can start composition like this:
var TIP = Components.classes["@mozilla.org/text-input-processor;1"]. createInstance(Components.interfaces.nsITextInputProcessor); if (!TIP.beginInputTransaction(window, callback)) { return; // You failed to get the rights to make composition } // Create a keyboard event if the following compositionc change is caused // by a key event. var keyEvent = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // Set new composition string first TIP.setPendingCompositionString("some-words-are-inputted"); // Set clause information. TIP.appendClauseToPendingComposition(23, TIP.ATTR_RAW_CLAUSE); // Set caret position, this is optional. TIP.setCaretInPendingComposition(23); // Flush the pending composition if (!TIP.flushPendingComposition(keyEvent)) { // If it returns false, it fails to start composition. return; }
Example #2 JS-IME can separate composition string to two or more clauses:
// Create a keyboard event if the following compositionc change is caused // by a key event. var keyEvent = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // First, set composition string again TIP.setPendingCompositionString("some-words-are-inputted"); // Then, if "are" is selected to convert, there are 3 clauses: TIP.appendClauseToPendingComposition(11, TIP.ATTR_CONVERTED_CLAUSE); TIP.appendClauseToPendingComposition(3, TIP.ATTR_SELECTED_CLAUSE); TIP.appendClauseToPendingComposition(9, TIP.ATTR_CONVERTED_CLAUSE); // Show caret at the beginning of the selected clause TIP.setCaretInPendingComposition(11); // Flush the pending composition. Note that if there is a composition, // flushPendingComposition() won't return false. TIP.flushPendingComposition(keyEvent);
Example #3 JS-IME can commit composition with specific string with this:
// Create a keyboard event if the following compositionc change is caused // by a key event. var keyEvent1 = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // First, there is a composition. TIP.setPendingCompositionString("some-words-directly-inputted"); TIP.appendClauseToPendingComposition(28, TIP.ATTR_RAW_CLAUSE); TIP.flushPendingComposition(keyEvent1); // Create a keyboard event if the following commit composition is caused // by a key event. var keyEvent2 = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // This is useful when user selects a commit string from candidate list UI // which is provided by JS-IME. TIP.commitCompositionWith("selected-words-from-candidate-list", keyEvent2);
Example #4 JS-IME can commit composition with the last composition string without specifying commit string:
// Create a keyboard event if the following compositionc change is caused // by a key event. var keyEvent1 = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // First, there is a composition. TIP.setPendingCompositionString("some-words-will-be-commited"); TIP.appendClauseToPendingComposition(27, TIP.ATTR_RAW_CLAUSE); TIP.flushPendingComposition(keyEvent1); // Create a keyboard event if the following commit is caused by a key // event. var keyEvent2 = new KeyboardEvent("", { key: "Enter", code: "Enter", keyCode: KeyboardEvent.DOM_VK_RETURN }); // This is useful when user just type Enter key. TIP.commitComposition(keyEvent2);
Example #5 JS-IME can cancel composition with this:
// Create a keyboard event if the following composition change is caused // by a key event. var keyEvent1 = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // First, there is a composition. TIP.setPendingCompositionString("some-words-will-be-canceled"); TIP.appendClauseToPendingComposition(27, TIP.ATTR_RAW_CLAUSE); TIP.flushPendingComposition(keyEvent1); // Create a keyboard event if the following canceling composition is // caused by a key event. var keyEvent2 = new KeyboardEvent("", { key: "Escape", code: "Escape", keyCode: KeyboardEvent.DOM_VK_ESCAPE }); // This is useful when user doesn't want to commit the composition. // FYI: This is same as TIP.commitCompositionWith("") for now. TIP.cancelComposition(keyEvent2);
Example #6 JS-IME can insert text only with commitCompositionWith():
// Create a keyboard event if the following inserting text is caused by a // key event. var keyEvent1 = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); if (!TIP.beginInputTransaction(window, callback)) { return; // You failed to get the rights to make composition } TIP.commitCompositionWith("Some words", keyEvent1);
Example #7 JS-IME can start composition explicitly:
if (!TIP.beginInputTransaction(window, callback)) { return; // You failed to get the rights to make composition } // Create a keyboard event if the following starting composition is caused // by a key event. var keyEvent1 = new KeyboardEvent("", { key: "foo", code: "bar", keyCode: buzz }); // If JS-IME don't want to show composing string in the focused editor, // JS-IME can dispatch only compositionstart event with this. if (!TIP.startComposition(keyEvent1)) { // Failed to start composition. return; } // And when user selects a result from UI of JS-IME, commit with it. // Then, the key event should be null. TIP.commitCompositionWith("selected-words");
Example #8 JS-IME or JS-Keyboard should dispatch key events even during composition (non-printable key case):
if (!TIP.beginInputTransaction(window, callback)) { return; // You failed to get the rights to dispatch key events }
// You don't need to specify .keyCode value if it's non-printable key // because it can be computed from .key value. // If you specify non-zero value to .keyCode, it'll be used. var keyEvent = new KeyboardEvent("", { code: "Enter", key: "Enter" }); if (TIP.keydown(keyEvent)) { // Handle its default action }
// Even if keydown event was consumed, keyup event should be dispatched. if (TIP.keyup(keyEvent)) { // Handle its default action }
Example #9 JS-IME or JS-Keyboard should dispatch key events even during composition (printable key case):
if (!TIP.beginInputTransaction(window, callback)) { return; // You failed to get the rights to dispatch key events }
// You need to specify .keyCode value if it's printable key. // The rules of .keyCode value is documented in MDN: // https://developer.mozilla.org/docs/Web/API/KeyboardEvent.keyCode // // #1 If the key location is DOM_KEY_LOCATION_NUMPAD and NumLock is // active, you should specify DOM_VK_NUMPAD[0-9], DOM_VK_MULTIPLY, // DOM_VK_ADD, DOM_VK_SEPARATOR, DOM_VK_SUBTRACT, DOM_VK_DECIMAL or // DOM_VK_DIVIDE. // #2 If the key is Spacebar, use DOM_VK_SPACE. // // Following rules are printable keys in DOM_KEY_LOCATION_STANDARD. // .keyCode value for a key shouldn't be changed by modifier states: // #1 If the key can input [0-9] with any modifier state (except // NumLock state), the value should be DOM_VK_[0-9]. // #2 Otherwise, and if the key inputs an ASCII alphabet with no // active modifiers, use DOM_VK_[A-Z]. // #3 Otherwise, and if the key inputs an ASCII alphabet with no // active modifiers except Shift key state, use DOM_VK_[A-Z] for // the shifted character. E.g., if a key causes non-alphabet // character such as "@" or a Unicode character without Shift key // but "a" is inputted when Shift key is pressed, the proper // keyCode is DOM_VK_A. // #4 Otherwise, and if the key inputs another ASCII character with // no modifier states, use a proper value for the character. E.g., // if the key inputs "*" without Shift key state, it should be // DOM_VK_ASTERISK. // #5 Otherwise, and if the key inputs another ASCII character with // Shift key state, use a proper value for the character. E.g., // if a key causes a Unicode character without Shift key but "&" // is inputted when Shift key is pressed, the proper keyCode is // DOM_VK_AMPERSAND. // See above document for the other cases. // // NOTE: If the software keyboard is 10-key like simple phone, // We don't have common rules to decide its .keyCode value. // Above rules should be used when the JS-Keyboard emulates PC // keyboard. // .key value should be inputting character by the key with current // modifier state. // .code value should be empty string if the JS-Keyboard isn't emulating // physical keyboard. Otherwise, use same value with physical keyboard's // same key. var keyEvent = new KeyboardEvent("", { code: "KeyA", key: "a", keyCode: KeyboardEvent.DOM_VK_A }); if (TIP.keydown(keyEvent)) { // Handle its default action }
// Even if keydown event was consumed, keyup event should be dispatched. if (TIP.keyup(keyEvent)) { // Handle its default action }
Example #10 JS-Keyboard doesn't need to initialize modifier states at calling either keydown() or keyup().
// Neither beginInputTransaction() nor beginInputTransactionForTests() // resets modifier state. if (!TIP.beginInputTransaction(window, callback)) { return; // You failed to get the rights to dispatch key events }
var leftShift = new KeyboardEvent("", { code: "ShiftLeft", key: "Shift" });
// This causes following key events will be shifted automatically. TIP.keydown(leftShift);
var rightShift = new KeyboardEvent("", { code: "ShiftRight", key: "Shift" });
TIP.keydown(rightShift);
// keyup of one of shift key doesn't cause inactivating "Shift" state. TIP.keyup(rightShift);
// This causes inactivating "Shift" state completely. TIP.keyup(leftShift);